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Mugisha Art
Mugisha Art
Environment Artist
Edinburgh, United Kingdom

Summary

As a 3D Environment artist with a strong educational background in 3D art and game development, I have a proven track record of success in asset creation and environment design. My expertise includes adobe photoshop, Autodesk 3Ds Max, and Unreal Engine along with PBR texturing software with substance painter and designer. My future goals include continuous learning and growth in a collaborative team environment where I can further develop my skills and contribute to impactful projects. I Bring a wealth of experience in 3D modelling and texturing, utilizing tools such as substance painter, Autodesk 3Ds Max and Zbrush. I hold a First-class Bachelor's of Arts Ba (hons) in Game Art Design. I am skilled in critical thinking, time management with a strong focus on interpersonal communication. My background and experience working with Triple A projects with Rockstar Games has led to my accomplishments in environment art roles for Read Redemption 2 and further Rockstar Games projects.

Experience

Environment Artist | Rockstar North | NOV 2019 – MAY 2023

Collaborating closely with the art and design teams, I utilized my skills in 3D modeling, texturing and level design to bring virtual worlds to life, I contributed to the success of high-profile projects such as Red Dead Redemption 2, GTA 5 and 6, ensuring that the highest artistic and technical standards. Utilized industry standard software such as Autodesk 3Ds Max and in-house Engine.

Technical Content Artist | Rockstar North | Nov 2018 – nov 2019

Utilized industry-standard software to create and assist with technical aspects of the video game environment in Red Dead Redemption 2. Worked closely with the design team to ensure seamless integration of environments into the game, enhancing the overall player experience. Collaborated and assisted the creation of terrain, assets placement and environment lighting to achieve realistic and immersive virtual worlds.

Education

Ba(HONS) GAME ART | DE MONTFORT UNIVERSITY | Sep 2014 – JUN 2017

First Class Bachelor of Arts with Honours Ba(Hons) in Game Art and Design

Skills / Abilities / Intrests

Communication Skills | Critical Thinking | 3D Modelling | Acting | Environment Design

Drawing | Project Management | Time Managment | Muay Thai | Break Dancing

Skills

3ds maxphotoshopquixelunreal engine 4marmoset toolbag 2

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
xNormal
xNormal
Quixel Suite
Quixel Suite
CrazyBump
CrazyBump

Reel